Battalion 1944 Official Wartide Competitive Rules
By brammertron
The Official Ruleset
PLEASE READ
It is important that players stick to the Official Ruleset in tournaments and competitive matches. For a game like Battalion, we need to keep the community together, playing the same game. Bulkhead has acknowledged the issues with the current iteration of Wartide and have begun reworking the existing system to keep the core unique elements intact, but introduce "a form of currency" in order to deepen the competitive experience and improve the balancing of the gamemode.
This will be announced by the dev team in the near future.
CLASS / STACK LIMITATIONS
Rifleman / 1 Free Slot / 0 Free Grenades
Pathfinder / 1 Free Slot / 0 Free Grenades
Heavy / 1 Free Slot / 1 Free Frag Grenade
Operator / 1 Free Slot / 1 Free Smoke Grenade
Marksman / 1 Free Slot / 0 Free Grenades
Default / 0 Free Slot / 1 Free Smoke & 1 Free Frag Grenade
GRENADE POOL
US Frag Grenades: 8
US Smoke Grenades: 8
GER Smoke Grenades: 8
GER Frag Grenades: 8
DECK LIMITATIONS
US LIMITATIONS
Rifleman: x3
Pathfinder: x3
Heavy: x3
Operator: x3
Marksman: x3
Default: ∞ (infinite)
GER LIMITATIONS
Rifleman: x3
Pathfinder: x3
Heavy: x3
Operator: x3
Marksman: x3
Default: ∞ (infinite)
Setup Time (Card Selection Screen):
15 Seconds
SetupRoundTime=15
Strat Time:
3 Seconds
StratTime=3
Round Time:
1 Minute 45 Seconds
StratTime=105
Team Size:
5
MaxPlayersPerTeam=5
Friendly Fire:
Off (Temporarily, until improvements are made to reporting & autokicking)
MaxPlayersPerTeam=5
Plant Time:
5 Seconds
PlantTime=5
Defuse Time:
7.5 Seconds
DefuseTime=7.5
Number of Rounds (maximum rounds per game):
24 MR12
NumRounds=24
Half Time Round:
13
SwapSidesRound=13
http://steamcommunity.com/sharedfiles/f ... 1287213024